�No, you�re wrong. A mage cannot beat a swordsman.�
Shirone choked up. Although he was only an aspiring mage, he was still undoubtedly working towards becoming a mage.
Rian was pissed that his friend was ignored.
�Who are you to say something like that, huh? You think you�re some kind of swordsman representative?�
The corner of Rai�s lips went up. It was the infamous smirk that Rian detested.
�Not just anyone can gain the dignity of a swordsman. However, money can buy just about everything you need to become a mage.�
There was a hidden criticism behind Rai�s words.
In fact, swordsmen had a way to defend against magic. It was an artifact called �Anti-Magic.�
A special mental wavelength contained within Anti-Magic can disturb a mage�s Spirit Zone.
In other words, the artifact reduces concentration.
Artifacts were usually processed in the form of crystal balls and could be installed on armor, shields, and even swords.
The price was also quite high, considering one key material was a dragon�s heart as it emitted the waves required.
However, wearing up to ten artifacts, with each having 10% efficiency, did not equal to 100% efficiency.
This was due to the nature of the waves.
If a new additional wave was to be added to the already existing wave of Anti-Magic, an overlap would occur.
Therefore, the more artifacts one had on, the lower the efficiency.
The best artifact by far to exist was the �Armor Set of the Five Gods� created by the Archmage Yakra.
Artifacts were embedded in helmets, chest plates, gauntlets, boots, and shields. Each with a maximum of 20% efficiency.
The Armor Set of the Five Gods reached an overwhelming 65% efficiency worn all together, which was fatal to a mage.�
The percentage was a result of bypassing the overlap of the waves as much as possible.
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Another problem was the �Essence of the Spirit.�
Four types of essence could be found in nature: fire, water, wind, and earth. And when Anti-Magic is put into the equation, magic activation, along with the elements listed above, could be completely blocked.
The total number of essences known to exist so far was 17. 2 for fire, 3 for water, 5 for wind, and 7 for earth. The value of just a single one exceeded the budget of a small kingdom.
Shirone tried imagining it.
What kind of wizard would be able to win against a master of Schema, equipped with each kind of essence in the Armor Set of the Five Gods?
Of course, it was still all theoretical.
The armor set was scattered all over the world, and the locations were all unclear. Adding to that, it was nearly impossible to obtain an Essence of the Spirit unless you were given explicit permission from a nation that had one.�
There was also a problem with installing several Anti-Magic artifacts.
Even Yakra, an expert on wave equations, spent 10 years trying to coordinate the waves of the Armor Set of the Five Gods. JrNovels.com