�uh?�
Nade opened his eyes wide.
�Who is that woman?�
He had been stabbed to death by a killer on the street just 30 minutes earlier.
Curtis turned around.
�Most of the players who played in Melkidoo are resurrected.�Of course, there are event-based non-players who don�t respawn.�Depending on the mission, the resurrection time is different.�
�Hmm.�
When they thought that they were not human, the hearts of Sirone and the others became much lighter.
�It is true that it is embarrassing.�Even if it�s fake, the taste and reaction are the same as real people.�At first, I cleared the mission by catching only the villains.�This place is really the same as real society.�But this method is less efficient.�At some point, I became numb, just like other murderers.�
Perhaps that is the meaning of Melkidu�s existence.
�There are many other ways.�You can set buildings on fire, or you can grind them down in the city with a multi-shot crossbow.�But those crimes cost a lot of crime points.�Didn�t the killer stab a passer-by with a knife he bought at a weapons store earlier?�Because Dorian�s C-class missions don�t have great rewards.�No matter how well you roll the dice, it�s hard to get more than 200P.�That�s why I killed him in a way to save crime points.��Sirone understood.
�The reason you didn�t fight us was to save your points.�
�that�s right.�When a crime attack occurs between players, the rule that automatically deducts points until one side reaches 0 is to prevent disputes between murderers.�Who�s gonna play this game if we kill each other outright?�There are people who just endure and fight.�It is to steal the item.�
Nade asked.
�What if the points go to zero?�
�The whole world will know about the crimes committed so far.�The guards will chase you.�Imprisoned, paying a certain price and restarting from the starting point.�To be clear, don�t go to such a stupid situation.�you guys can�t do anything�If you don�t have crime points, you can�t attack the guards.��Eden asked.
�How many crime points do you need for magic?�
�That is a very difficult question.�I heard from 1.000P to 100,000 Oh.�The reason I don�t know the details is because no one tells me my points.�definitely remember�Points are everything.�There is no such thing as combat effectiveness between players.�At the moment of collision, your points are deducted as much as the opponent�s points.�
A single mistake will result in the loss of all the points you have accumulated so far.
�So when you attack someone, you should only do it when you are 100 percent sure.�Also, I�m not going to kill anyone just because I�m sure.�If the opponent has an expensive item, if you have to kill the player with a special mission, or if you kill by personal desire regardless of points.�
Curtis rummaged through his pockets and slipped his Crime Dice between his fingers.
There were three in total, one octahedral and two hexahedral.
�If you go into the inner track in the beginning, I recommend strengthening your dice rather than buying items.�Of course, items are essential in Melkidu, but they are not very effective in the beginning.�Rather, it is just a prey for the point conglomerates.�
�okay.�
�It is also a game of time.�Because if you don�t collect points as soon as possible, you will be eaten.�Now I�m going to move to another block.�If you have any questions, ask now.�
Sirone asked.
�Why did you help us?�According to Mr. Curtis, isn�t this a waste of time?�I am not an accomplice.�
�It�s not like that.�But what I realized after running the track for two years is that I need a social network unexpectedly.�As you know, the player�s move is determined by the dice.�But that�s why we need to make more connections.�
I don�t know when or where we�ll meet.
�The fact that I have Crime Dice means that I have already cleared the Dorian Village mission.�When you reach the starting point of Melkidoo, that is, the village from number 2 to number 12, where the first player jumps for the first time, they usually stay for one to two days.�It�s good to be a veteran, but it�s hard to understand what�s inside.� JrNovels.com